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Ant(e)room

Project

Virtual World, Exhibition, Digital Art, Digital Architecture, Online, Public Programs, Melbourne Design Week

Date

March 2022

Collaborators

Ceridwen McCooey, Savanna Wegman and Rachel Iampolski

Role

Architecture, Project Briefing, Conception Framework & Strategic Planning

A multi-disciplinary virtual world delivered through collaboration between Ceridwen McCooey, Ilana Razbash, Rachel Iampolski and Savanna Wegman, and premiering as part of Melbourne Design Week 2022.

Ant(e)room is an interactive and immersive digital universe blending disciplines of architecture, 3D design, music and academic research. Taking its cues from the socio-spatial experiences of adolescence, which is itself a liminal age, this purpose-built, digital universe explores constructed augmented spaces centring around the spatial and political theme of liminality. As audiences navigate through the digital space they explore in-between realms, dream-worlds and a universe that reflects an oddly familiar moment in time.

Ant(e)room was on view digitally; visitors could drop into the digital universe at any time and explore the virtual liminal spaces and accompanying soundscape in their own time.

Ant(e)room is accompanied by an online panel discussion featuring the creators of the work on 21 March 2022, titled Ant(i)room.

This project was part of Melbourne Design Week 2022, an initiative of the Victoria Government in collaboration with the NGV.

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